Andobduc Beantook
Male Human Housekeeper
He is an adult human with brown eyes, balding dyed blond hair, a clean shaven face, and medium brown skin.
Personality Traits: Honest, Mean.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Beantook's Pastry Shop
Settlement: Orimaby
Spouse: Muriel Beantook
Mother: Matilca Beantook (Deceased)
Father: Charles Beantook
Children
- Charles Beantook the 2nd - age 21 ♂
- Avelina Beantook - age 16 ♀
- Cuthbert Beantook - age 13 ♂
Siblings
- Shadrach Beantook - age 34 ♂
- Rowanma Beantook - age 24 ♀
- Olive Beantook - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 10 | 8 | 13 | 8 |
| -1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Muriel" engraved on the inside. | |
| 1 | 6 gp | Gold chain bracelet | A short chain of tiny gold links. | |
| 1 | Handkerchief | A small square of cloth with Andobduc stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 5 sp 4 cp | Money Pouch | Andobduc's money pouch. It has 4 sp and 14 cp in it. | ⅜ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 4 cp | Thin copper ear ring | A thin hoop of copper wire, worn as an earring. |