Prulumeek
Male Otterfolk Housekeeper
He is an adult otterfolk with black eyes (behind a pair of spectacles) and medium brown fur with light brown spots.
Personality Traits: Cautious, Impatient.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Frog Pond
Settlement: Burnden
Spouse: Shreap
Mother: Shrululi
Father: Feerit (Deceased)
Children
Siblings
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 12 | 12 | 10 | 9 | 9 |
-2 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 5 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, History +2
Abilities:
- Hold Breath. Prulumeek can hold their breath for up to 30 minutes at a time.
- Bite. Prulumeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
2 | Dice | common | A standard six-sided die. | ||
1 | 25 gp | Holy water (flask) | common | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
1 | 3 cp | Money Pouch | common | Prulumeek's money pouch. It has 3 cp in it. | ¹⁄₁₆ lb. |
1 | 3 cp | Mop | common | A used mop, made of course strings of formally white yarn. | |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 25 gp 2 sp | Peridot earring | uncommon | A gilded copper earring, with a small peridot inset. | |
1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
1 | 10 gp | Rope, silk (50 feet) | common | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
1 | 5 sp | Silver signet ring | common | A silver band, shaped with flat section embossed with the prulumeek family crest. | |
1 | Smooth Stone | common | A tumbled smooth stone with "Shreap" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |