Nerddis Ruesspual

Female Elven Poacher

She is an adult elf with brown eyes, long black hair tied back in a knot, and medium brown skin.

Personality Traits: Serious, Tolerant, Unperturbed.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 642 AC (Age 158)

Orientation: Homosexual

Home: None

Settlement: Nigoton (immigrated from Rombury Beacon)

Mother: Nimlothel Ruesspual

Father: Dorido Tohrthaeve (Deceased)

Statistics

STRDEXCONWISINTCHR
6 15 10 9 10 9
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Fey Ancestry. Nerddis has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Nerddis can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Nerddis knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 3 sp 1 cp Money Pouch Nerddis' money pouch. It has 5 gp, 3 sp and 1 cp in it. ³⁄₁₆ lb.
1 Shopping list An old shopping list with most of the items crossed off.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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