Pandonnaine Duglock
Female Halfling Vegetable Farmer
She is an adult halfling with blue eyes (behind a pair of spectacles), long blond hair with a fringe cut, and light pink skin.
Personality Traits: Impatient.
Alignment: neutral.
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Poppyton Beacon
Spouse: Willgo Duglock
Mother: Duennall Heaphead-Newville
Father: Herurt Heaphead-Newville (Deceased)
Children
- Duennall Grubbblower - age 29 ♀
- Amphodina Duglock - age 24 ♀
- Bella Duglock - age 20 ♀
- Conrad Duglock - age 16 ♂
- Diamondda Duglock - age 10 ♀
- Pamphilima Duglock - age 6 ♀
Siblings
- Belinsy Faretook - age 55 ♀
- Diamalra Duglock - age 51 ♀
- Tantaia Newville-Clodrogers - age 40 ♀
- Goldne Lightgins - age 35 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 12 | 11 | 9 | 9 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Lucky. When Pandonnaine rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pandonnaine has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pandonnaine can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Willgo" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Pandonnaine stitched in one corner. | ||
| 1 | 9 sp 9 cp | Money Pouch | Pandonnaine's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |