Melbarl Duglock

Female Halfling Housekeeper

She is an adult halfling with blue eyes, long brown hair tied back in a knot, and light brown skin.

Personality Traits: Jovial.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 728 AC (Age 72)

Orientation: Hetrosexual

Home: Robiniada's Local Masons

Settlement: Poppyton Beacon

Mother: Caramera Duglock (Deceased)

Father: Agoldoc Duglock (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 8 11 9
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 5 9 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Melbarl rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Melbarl has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Melbarl can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
2 23 gp Elaborate Quartz broach An elaborate gold broach, with a 4 small quartz gems inset.
1 5 gp Mirror, steel ½ lb.
1 2 gp 4 sp 3 cp Money Pouch Melbarl's money pouch. It has 2 gp, 2 sp and 23 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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