Dennis Farrar
Male Human Bandit
He is an adult human with blue eyes, a bald head, a full beard, and olive skin.
Personality Traits: Honest, Daring, Unperturbed.
Alignment: neutral.
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: None
Settlement: Clevebury
Mother: Nell Farrar
Father: Andrew Farrar (Deceased)
Siblings
- Phillip Farrar - age 43 ♂
- Emma Farrar - age 40 ♀
- Granville Farrar - age 40 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 11 | 10 | 11 | 12 | 11 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Dennis can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Dennis knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Doodles | Some scribblings on a small scrap of paper. | ||
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 5 gp 5 sp 2 cp | Money Pouch | Dennis' money pouch. It has 4 gp, 14 sp and 12 cp in it. | ⅝ lb. |
1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |