Silas Phillips

Male Human Housekeeper

He is an adult human with amber eyes, a dyed dark-brown quiff, a clean shaven face, and medium brown skin.

Personality Traits: Dull.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 752 AC (Age 48)

Orientation: Hetrosexual

Home: Orchard

Settlement: Clevebury

Spouse: Hester Phillips

Mother: Kezia Phillips (Deceased)

Father: Walding Phillips (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
9 10 10 10 7 10
-1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Mixology Magic" By Webb Oldchest Korort Ebnint Cloudy Pandorane

The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty.
5 lbs.
1 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Hester" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp 7 sp 7 cp Money Pouch Silas' money pouch. It has 1 gp, 15 sp and 27 cp in it. ⅞ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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