Faithful Mabel Hantjerg
Female Human Cleric
She is an adult human with grey eyes, dark-brown hair in a ponytail, and light brown skin.
Personality Traits: Shy, Daring, Mean.
Alignment: lawful evil.
She is a follower of Xor. (LE)
Born: 761 AC (Age 39)
Orientation: Homosexual
Home: Temple of Xor
Settlement: Letchstable
Mother: Faith Hantjerg (Deceased)
Father: Myer Hantjerg (Deceased)
Siblings
- Louis Hantjerg - age 53 ♂
- Archie Hantjerg - age 50 ♂
- Jane Hantjerg-Mate - age 47 ♀
- Isabel Sanders - age 47 ♀
- Maghtild Skinner - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 10 | 12 | 8 | 10 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 24 | 11 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Greatclub. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Religion +2, History +2
Abilities:
- Spellcasting. Mabel is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 13 gp 6 cp | Money Pouch | Mabel's money pouch. It has 11 gp, 19 sp and 16 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 4 | Rusty nail | A rusty old nail. |