Jim Skinner
Male Human Veteran Adventurer
He is an elderly human with green eyes (the right of which is glass), dyed blond hair in a plait, a clean shaven face, and olive skin.
Personality Traits: Mean, Jovial, Shy.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Rosaby
Mother: Rosannah Skinner (Deceased)
Father: Theodore Skinner (Deceased)
Siblings
- Hiram Skinner - age 64 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 10 | 9 | 9 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 40 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3, Intimidation +3
Abilities:
- Action Surge. Once per day, Jim can take an additional action on their turn.
- Multiattack. Jim attacks twice.
Spoken Languages: Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 sp | Mess Kit | This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. | 1 lb. |
| 1 | 3 gp 7 sp 7 cp | Money Pouch | Jim's money pouch. It has 2 gp, 15 sp and 27 cp in it. | ⅞ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |