Melvin Doty
Male Human Hunter
He is an elderly human with amber eyes, a horseshoe of grey hair, a clean shaven face, and medium brown skin.
Personality Traits: Optimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 742 AC (Age 58)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Winchelstead
Spouse: Sybil Doty (Deceased)
Mother: Pamela Doty (Deceased)
Father: Everett Doty (Deceased)
Children
- Victor Doty - age 38 ♂
- Guy Doty - age 26 ♂
- Lavinia Doty - age 20 ♀
- Robinson Doty - age 17 ♂
Siblings
- Walkelinus Doty - age 55 ♂
Half-Siblings (Mother's Side)
- Lillie Elder - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 10 | 8 | 11 | 11 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sybil" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Melvin's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 6 sp | Silver necklace | A plain silver necklace. |