Lydia Monroe
Female Human Poacher
She is an elderly human with amber eyes, strawberry and grey streaked hair in a bun, and olive skin.
Personality Traits: Reckless, Altruistic, Shy.
Alignment: chaotic neutral.
Born: 744 AC (Age 56)
Orientation: Hetrosexual
Home: None
Settlement: Lynheath
Spouse: Albert Monroe (Deceased)
Mother: Georgia Duke (Deceased)
Father: Wilson Duke (Deceased)
Children
- Georgia Monroe - age 27 ♀
- Alva Monroe - age 19 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 12 | 11 | 10 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 18 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Lydia can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Lydia knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 6 gp | "The Magic of Herbs: Healing Made Easy" | common |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. |
5 lbs. |
| 9 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 3 gp 4 sp | Elaborate Quartz broach | common | An elaborate gilded copper broach, with a 2 small quartz gems inset. | |
| 1 | 25 gp 6 cp | Engraved Jade ring | uncommon | A pewter ring, with 1 medium a jade stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Albert" engraved on the inside. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 3 gp 2 sp 5 cp | Money Pouch | common | Lydia's money pouch. It has 2 gp, 10 sp and 25 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | Twine | common | A short length of twine. Just a few foot long. |