Durun Steelpick
Female Half-Dwaven Housekeeper
She is an adult half-dwarf with amber eyes, long flowing strawberry hair, and light pink skin.
Personality Traits: Tolerant.
Alignment: neutral.
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Hilltop Vegetable Garden
Settlement: Mines of Nauur
Spouse: Hubert Steelpick
Mother: Narori Steelpick
Father: Ralph Steelpick (Deceased)
Siblings
Half-Siblings (Mother's Side)
- Lóili Steelpick - age 32 ♀
- Glni Steelpick - age 26 ♀
- Kimórói son of Naugrór - age 26 ♂
- Kinis son of Naugrór - age 22 ♂
- Bofili son of Naugrór - age 16 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 12 | 14 | 12 | 10 |
| +1 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 12 | 25 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Darts (Gaming set). Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +4
Abilities:
- Dwarven Resilience. Durun has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 10 matches. | ||
| 1 | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Hubert" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 5 sp 9 cp | Money Pouch | Durun's money pouch. It has 3 sp and 29 cp in it. | ⅝ lb. |
| 1 | 2 cp | Soap |