Theyereep Fleyemapup

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and medium brown fur with white stripes.

Personality Traits: Shy, Daring, Unperturbed.

Alignment: chaotic neutral.

Born: 793 AC (Age 7)

Orientation: Homosexual

Home: Hunting Lodge

Settlement: Washingden

Mother: Fleyema Pleenpup

Father: Llier Rheeppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 12 10 8 10
-2 +2 +1 -1

ACHPPassive
Perception
Speed
12 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Theyereep can hold their breath for up to 30 minutes at a time.
  • Bite. Theyereep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 5 cp Bucket 2 lbs.
1 2 sp Mess Kit This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl. 1 lb.
1 1 gp 5 sp 3 cp Money Pouch Theyereep's money pouch. It has 15 sp and 3 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

Send Feedback