Mer Peenapup

Male Otterfolk Housekeeper

He is an adolescent otterfolk with black eyes and light brown fur with brown patches.

Personality Traits: Humorless, Mean, Pessimistic.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: Frog Pond

Settlement: Washingden

Mother: Peena Khooteepup

Father: Clulukol Dululapup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 9 12 8
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +2

Abilities:

  • Hold Breath. Mer can hold their breath for up to 30 minutes at a time.
  • Bite. Mer can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "K'ryn's Tales of Teyruse" By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep".
5 lbs.
1 10 gp "The games of the gods" By Randolph Silias

Considered the definitive work on the creation of this plane of existence, the pantheon, their worship and the games the gods play with the fates of mortals.
5 lbs.
1 Comb A comb.
1 2 gp 5 sp Electrum signet ring A electrum band, shaped with flat section embossed with the peenapup family crest.
1 12 gp 9 sp Jade earring A silver earring, with a small jade inset.
1 5 gp Mirror, steel ½ lb.
1 2 gp 9 sp 6 cp Money Pouch Mer's money pouch. It has 1 gp, 17 sp and 26 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Robes 4 lbs.

Download as Fantasy Grounds NPC

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