Gilbert Roottook
Male Human Veteran Adventurer
He is an adult human with hazel eyes, brown hair in braids, a clean shaven face, and dark brown skin.
Personality Traits: Evasive, Jovial, Tolerant.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Bosthorpe
Mother: Constance Roottook (Deceased)
Father: Christian Roottook (Deceased)
Siblings
- Timothy Roottook - age 45 ♂
- Hetty Lamb - age 42 ♀
- Ollie Eldridge - age 38 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 11 | 12 | 11 | 8 | 9 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 44 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Survival +3, Athletics +4
Abilities:
- Action Surge. Once per day, Gilbert can take an additional action on their turn.
- Multiattack. Gilbert attacks twice.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 gp 5 sp | Engraved electrum ring | A electrum ring, with distinctive human engraving. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | Hunting Poster for Giant Goats |
Hunt
and earn gold! Spotted in the vicinity of Bosthorpe Docks North. Provide proof of your kill to any Adventurer's or Ranger's Guild. |
||
| 1 | 3 gp 3 sp 3 cp | Money Pouch | Gilbert's money pouch. It has 3 gp, 3 sp and 3 cp in it. | ³⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |