Wheekin

Male Otterfolk Noble

He is an adult otterfolk with grey eyes and light brown fur with brown fur on their feet.

Personality Traits: Altruistic, Optimistic, Downbeat.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Threarit's Manor

Settlement: Norden

Mother: Shoon (Deceased)

Father: Lierit (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 9 9 12 11
-2 +1 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Wheekin can hold their breath for up to 30 minutes at a time.
  • Bite. Wheekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp "Spellships: 5 - The Final Voyage" (Illustrated) common By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships. An expensive illustrated edition, with painted etchings.
5 lbs.
1 126 gp 6 sp Amethyst encrusted shoulder clasp uncommon An elaborate silver shoulder clasp, with 5 medium amethyst stones inset.
3 Button common A loose purple button.
1 115 gp Emerald earring uncommon A platinum earring, with a medium emerald inset.
1 15 gp 5 sp 7 cp Money Pouch common Wheekin's money pouch. It has 13 gp, 25 sp and 7 cp in it. ⅞ lb.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 5 gp Reliquary common A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.

Download as Fantasy Grounds NPC

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