Meriadooc Whitears
Male Halfling Housekeeper
He is an adult halfling with amber eyes, a horseshoe of black hair, a clean shaven face, and medium brown skin.
Personality Traits: Responsible.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Oboldville
Mother: Savangend Whitears
Father: Simoas Whitears
Siblings
- Agnusric Whitears - age 19 ♂
- Wilibranco Whitears - age 15 ♂
- Heodoc Whitears - age 8 ♂
- Donnamiica Whitears - age 6 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 8 | 9 | 9 | 9 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +2
Abilities:
- Lucky. When Meriadooc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Meriadooc has advantage on saving throws against being frightened.
- Halfling Nimbleness. Meriadooc can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a fish. | ||
| 1 | 25 gp | Climber's Kit | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 2 gp 1 sp 3 cp | Money Pouch | Meriadooc's money pouch. It has 2 gp and 13 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 2 cp | Soap | ||
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |