Ceredtho Fairbuck
Male Longfoot Housekeeper
He is an adult longfoot with brown eyes, black hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin.
Personality Traits: Serious, Evasive, Tolerant.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Oboldville
Spouse: Loretta Fairbuck
Mother: Belinla Lord-Fairbuck (Deceased)
Father: Samladric Fairbuck
Siblings
- Lobelll Marsh-Leonard - age 55 ♀
- Dilobeura Bunceman-Underpen - age 52 ♀
- Pontimo Lord-Fairbuck - age 48 ♂
Half-Siblings (Father's Side)
- Goodbur Fairbuck - age 20 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 10 | 10 | 11 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Ceredtho rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Ceredtho has advantage on saving throws against being frightened.
- Halfling Nimbleness. Ceredtho can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 5 gp | Chain (10 feet) | A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. | 10 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Loretta" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 9 sp 2 cp | Money Pouch | Ceredtho's money pouch. It has 18 sp and 12 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of basil | A small pouch containing dried basil. It has lost its potency. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |