Turgor Amth
Male Elven Druid
He is an adult elf with copper eyes, scruffy dyed brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Reckless, Shy, Honest.
Alignment: neutral.
Born: 453 AC (Age 347)
Orientation: Homosexual
Home: None
Settlement: Pumicedeep (immigrated from Nantdon)
Mother: Dwalin Tyritan (Deceased)
Father: Kimalin Amth (Deceased)
Siblings
- Indidir Amth - age 257 ♂
- Amrodreung Amth - age 229 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 11 | 10 | 9 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2, Religion +2
Abilities:
- Fey Ancestry. Turgor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Turgor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Turgor is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Otterese, Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Electrum septum ring | A thick electrum hoop, worn through the nose. | |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp 2 sp 1 cp | Money Pouch | Turgor's money pouch. It has 1 gp, 11 sp and 11 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |