Hocknint Beanhair Rootrogers Zillah Johanna

Male Gnomish Angler

He is an adult gnome with brown eyes, short dyed brown hair in a side parting, a horseshoe moustache, and dark brown skin.

Personality Traits: Downbeat.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 687 AC (Age 113)

Orientation: Hetrosexual

Home: Fish Pond

Settlement: Iblwinglind

Spouse: Fangráin Therlipyl Bronzelamp Johanna

Mother: Thialajtur Hockgor Kiurin Rachael Zillah (Deceased)

Father: Arabellda Mistrihyn John Lightlock Zillah (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 8 11 8 12 9
-2 -1 -1 +1

ACHPPassive
Perception
Speed
9 6 9 25 ft.

Alignment: neutral evil

Size: Small

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1, Nature +3

Abilities:

  • Gnome Cunning. Hocknint has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Fangráin Therlipyl Bronzelamp" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 9 sp 9 cp Money Pouch Hocknint's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 Pouch of mint A small pouch containing dried mint. It has lost its potency.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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