Pearl Ham
Female Human Noble
She is an adult human with blue eyes, dyed strawberry hair in a bun, and light pink skin.
Personality Traits: Introverted, Optimistic, Kind.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Ham's Manor
Settlement: Augrave
Mother: Judith Ham
Father: Hyman Ham
Siblings
- Archie Ham - age 27 ♂
- Hunfridus Ham - age 20 ♂
- Alicia Ham - age 15 ♀
- Job Ham - age 12 ♂
- Emily Ham - age 10 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 8 | 10 | 10 | 8 |
| +2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 5 matches. | ||
| 1 | 50 gp | Antitoxin (vial) | common | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 53 gp 2 sp 5 cp | Diamond gilded copper gorget | uncommon | A heavy gorget made of gilded copper, studded with a small diamond. | |
| 1 | 50 gp | Engraved platinum ring | common | A platinum ring, with distinctive human engraving. | |
| 1 | 95 gp | Garnet earrings | common | A pair of platinum earrings, with small garnet stones inset. | |
| 1 | 17 gp 4 sp 9 cp | Money Pouch | common | Pearl's money pouch. It has 17 gp, 4 sp and 9 cp in it. | ⅝ lb. |
| 1 | 125 gp | Opal ring | uncommon | A platinum ring, with 1 medium a opal stone inset. | |
| 1 | Negotiable | The heavy wizard's hat of critters | uncommon | This wizard's hat has it's command word "philosophy" stitched on a label on the inside. When worn by a wizard, if you speak the command word, up to a dozen nearby small woodland creatures are attracted to the hat. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. The hat feels unusually heavy, four times the weight of an average hat. |