Duilindiir

Male Elven Housekeeper

He is an adolescent elf with grey eyes, short dyed green hair in a side parting, and pale white skin.

Personality Traits: Patient, Serious, Kind.

Alignment: neutral.

Born: 731 AC (Age 69)

Orientation: Homosexual

Home: Wheat Field

Settlement: Sev Rwenwen

Mother: Edhwenas the Second

Father: Gwindo the First

Siblings

Statistics

STRDEXCONWISINTCHR
13 14 10 9 9 12
+1 +2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +2, Athletics +3

Abilities:

  • Fey Ancestry. Duilindiir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Any old family" (Dog-eared) By Samuel Mardig

Not a particularly famous book, but entertaining.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 8 gp "Tales from The Toadstool Tavern" (Dog-eared) By Webb Oldchest Korort Ebnint Cloudy Pandorane

A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "The Ploughman and The Gods" By Jonathan Temple

A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed.
5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Child's drawing A child's drawing of a fish.
1 3 sp 3 cp Money Pouch Duilindiir's money pouch. It has 3 sp and 3 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Robes 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback