Aredwen the Second
Female Elven Druid
She is an adult elf with brilliant blue eyes, dyed light-brown hair in a plait, and light pink skin.
Personality Traits: Tense.
Alignment: neutral.
Born: 439 AC (Age 361)
Orientation: Hetrosexual
Home: Amroin's Apothecary
Settlement: Thieen
Spouse: Lebokil the Second
Mother: Amarioth the First
Father: Curufinher the First
Children
- Findorm - age 38 ♂
- Thranduillor - age 13 ♂
Siblings
- Finduilawen the First - age 347 ♀
- Faithful Caradal - age 246 ♂
- Induiari - age 97 ♀
- Salgafin the Second - age 63 ♂
- Oropeg - age 59 ♂
- Rindis - age 37 ♀
- Edhedel - age 28 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 10 | 12 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Religion +3, Animal Handling +2
Abilities:
- Fey Ancestry. Aredwen has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Aredwen can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Aredwen is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 2 matches. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Lebokil" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 9 sp 2 cp | Money Pouch | Aredwen's money pouch. It has 8 sp and 12 cp in it. | ⅜ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |