Orodhor the Second

Male Elven Housekeeper

He is an adult elf with blue eyes, scruffy dyed light-brown hair, a clean shaven face, and golden skin.

Personality Traits: Personable, Impatient, Kind.

Alignment: neutral.

Born: 299 AC (Age 501)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Thieen

Spouse: Galanna the First

Mother: Eilinan the First (Deceased)

Father: Galais the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 8 9 8 10
-2 +2 -1 -1

ACHPPassive
Perception
Speed
12 3 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Orodhor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A matchbook common A matchbook containing 6 matches.
1 25 gp 2 sp Alexandrite earring uncommon A gilded copper earring, with a small alexandrite inset.
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Galanna" engraved on the inside.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 sp 2 cp Money Pouch common Orodhor's money pouch. It has 5 sp and 2 cp in it. ⅛ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 cp Piton common ¼ lb.
1 5 sp Tinderbox common This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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