Gordon Bean
Male Human Veteran Adventurer
He is an adult human with brown eyes, brown hair in a bun, a full beard, and dark brown skin.
Personality Traits: Upbeat, Pessimistic, Kind.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Port Horngate
Mother: Honor Bean
Father: Sebastian Bean (Deceased)
Siblings
- Frank Bean - age 24 ♂
- Kathleen Rodgers - age 21 ♀
- Ebenezer Bean - age 13 ♂
- Sybil Bean - age 6 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 11 | 11 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +3, Perception +3
Abilities:
- Action Surge. Once per day, Gordon can take an additional action on their turn.
- Multiattack. Gordon attacks twice.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Clothes, costume | 4 lbs. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 4 gp 6 sp 1 cp | Money Pouch | Gordon's money pouch. It has 2 gp, 26 sp and 1 cp in it. | ⅝ lb. |
| 1 | 1 sp | Polished stone necklace | A string of very large polished stone beads. | |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |