Weela Leyeppup

Female Otterfolk Housekeeper

She is an adolescent otterfolk with black eyes and grey fur with light brown streaks.

Personality Traits: Jovial.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: The Bear & Hawk Tavern

Settlement: Leisden

Mother: Leyep Shreenapup

Father: Tulurit Pelapup

Siblings

Statistics

STRDEXCONWISINTCHR
13 12 9 7 9 11
+1 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, History +2

Abilities:

  • Hold Breath. Weela can hold their breath for up to 30 minutes at a time.
  • Bite. Weela can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 gp 9 cp Money Pouch Weela's money pouch. It has 18 sp and 29 cp in it. 1 lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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