Chulumeep

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and medium brown fur with grey fur on their face.

Personality Traits: Lost Faith, Tolerant, Jovial.

Alignment: lawful good.

He is a follower of Caspio. (CG)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Threenapup's Manor

Settlement: Leisden

Mother: Doop (Deceased)

Father: Choor Heerepup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 11 13 11 9
-2 +1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Chulumeep can hold their breath for up to 30 minutes at a time.
  • Bite. Chulumeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 15 gp "Phrenology: Reading Skulls" (Illustrated) By Doe Green

Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. An expensive illustrated edition, with painted etchings.
5 lbs.
1 10 gp "Pirates of Ataland" By Frank Strickland

A book all about pirates. How they operate, customs and codes, and other information on the pirate way of life. Unlike other more fanciful volumes, this book depicts a very accurate - and grisly - look at life onboard a pirate ship.
5 lbs.
1 6 sp A solid silver arm ring A chorded silver band, worn around the upper arm.
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 1 sp 5 cp Gilded copper ear ring A plain gilded copper hoop earring.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 gp 3 sp 7 cp Money Pouch Chulumeep's money pouch. It has 11 sp and 27 cp in it. ¾ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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