Richard Bannlock
Male Human
He is an elderly human with hazel eyes (behind a pair of spectacles), short curly grey hair, a clean shaven face, and medium brown skin.
Personality Traits: Pessimistic.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 741 AC (Age 59)
Orientation: Homosexual
Home: Orchard
Settlement: Adasville
Spouse: Frances Bannlock (Deceased)
Mother: Mott Bannlock (Deceased)
Father: Rufus Bannlock (Deceased)
Siblings
- Phebe Blood - age 57 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 9 | 9 | 13 | 9 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Stealth +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "K'ryn's Tales of Teyruse" |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep". |
5 lbs. |
| 1 | Boiled Sweets | Homemade boiled sweets made from grapes. The juice was filtered, evaporated, caramelized, and allowed to harden. | ¹⁄₁₆ lb. | |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Frances" engraved on the inside. | |
| 1 | 1 gp 4 sp 8 cp | Money Pouch | Richard's money pouch. It has 13 sp and 18 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |