Frulup Fietupup

Female Otterfolk Housekeeper

She is an adolescent otterfolk with grey eyes and medium brown fur with grey fur on their feet.

Personality Traits: Impatient, Jovial, Optimistic.

Alignment: chaotic neutral.

She is a follower of Caspio. (CG)

Born: 788 AC (Age 12)

Orientation: Hetrosexual

Home: Feaypup's Elegant Buckle Makers

Settlement: Port Ilfraden

Mother: Fietu Feaypup

Father: Plululo Llulurepup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 9 10 12
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +2

Abilities:

  • Hold Breath. Frulup can hold their breath for up to 30 minutes at a time.
  • Bite. Frulup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The Legend of King Uther" By Myrthaine Clipiffer

A retelling of a old chivalrous tale of a king and his court in pre-calamity Teyruse. Scholars are split on if King Uther was a real historical figure.
5 lbs.
1 2 cp Broom A well used broom.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp 2 sp 1 cp Money Pouch Frulup's money pouch. It has 20 sp and 21 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of basil A small pouch containing dried basil. It has lost its potency.

Download as Fantasy Grounds NPC

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