Naralin Steelmark

Female Dwarven Housekeeper

She is an adolescent dwarf with grey eyes, auburn hair in a bun, a full beard tied in a plat, and light pink skin.

Personality Traits: Unperturbed, Jovial, Tolerant.

Alignment: neutral.

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Steelmark's Mithral Mineshaft

Settlement: Peridotitedeep

Mother: Farór Steelmark

Father: Bifalin son of Freradur

Siblings

Statistics

STRDEXCONWISINTCHR
11 8 13 12 10 8
-1 +1 +1 -1

ACHPPassive
Perception
Speed
9 6 11 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3

Abilities:

  • Dwarven Resilience. Naralin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a fish.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 2 gp 3 sp 2 cp Money Pouch Naralin's money pouch. It has 2 gp, 3 sp and 2 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 sp Paper (one sheet)

Download as Fantasy Grounds NPC

Send Feedback