Primaora Headman-Ball
Female Halfling Housekeeper
She is an adult halfling with hazel eyes, long curly light-brown hair, and medium brown skin.
Personality Traits: Cautious, Energetic, Tense.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 732 AC (Age 68)
Orientation: Hetrosexual
Home: Faramilctar's Leathercraft Tanners
Settlement: Ilimashire
Spouse: Gruff Headman-Ball
Mother: Amandila Headman (Deceased)
Father: Theobas Headman (Deceased)
Children
- Amandila Ball-Digbairn - age 32 ♀
- Diamon Digbairn - age 22 ♀
Siblings
- Faramilctar Headman - age 82 ♂
- Alfrimada Ball - age 80 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 11 | 9 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Primaora rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Primaora has advantage on saving throws against being frightened.
- Halfling Nimbleness. Primaora can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 cp | Candle | common | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Gruff" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Lantern, hooded | common | A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. | 2 lbs. |
| 1 | 8 sp | Money Pouch | common | Primaora's money pouch. It has 6 sp and 20 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 cp | Piton | common | ¼ lb. | |
| 1 | 25 gp 7 sp | Quartz earrings | uncommon | A pair of silver earrings, with large quartz stones inset. |