Curufinher Orodremo son of Thorbun

Male Elven Veteran Adventurer

He is an adult elf with brown eyes, short dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Tired, Altruistic.

Alignment: neutral.

Born: 551 AC (Age 249)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Wackestoneton (immigrated from Brynir)

Mother: Edhwen Vann Gwateade

Father: Deneis son of Thorbun

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 9 12 9
+1 +1

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Insight +3, Intimidation +3

Abilities:

  • Fey Ancestry. Curufinher has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Curufinher can take an additional action on their turn.
  • Multiattack. Curufinher attacks twice.

Spoken Languages: Elvish, Common, Dwarvish (basic)

Inventory

Quantity Value Item Description Weight
1 8 gp "Mixology Magic" (Dog-eared) By Webb Oldchest Korort Ebnint Cloudy Pandorane

The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 2 gp Hammer, sledge 10 lbs.
1 Handkerchief A small square of cloth with Curufinher stitched in one corner.
1 3 gp 4 sp 7 cp Money Pouch Curufinher's money pouch. It has 2 gp, 12 sp and 27 cp in it. ⅞ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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