Amarinna Aredheen Faero
Female Elven Housekeeper
She is an adult elf with amber eyes, long tied back dyed brown hair, and medium brown skin.
Personality Traits: Oblivious, Jovial.
Alignment: neutral.
Born: 311 AC (Age 489)
Orientation: Bisexual
Home: Arwerda's Best Weavers
Settlement: Lath Elenel (immigrated from Brynir)
Spouse: Indision Glor Eluariaral (Deceased)
Mother: Elberetil Emelen Faero (Deceased)
Father: Ennarfon Oakstarytha (Deceased)
Children
- Glorfindenor Faero - age 346 ♂
Siblings
- Indal Faero - age 560 ♀
- Iminon Oronan Oakstarytha - age 539 ♂
- Patron Felathidir Orodil Oakstarytha - age 493 ♂
- Annalas Nimloari Faero - age 362 ♀
- Maeglil Mithrin Oakstarytha - age 304 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 13 | 12 | 11 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Athletics +0
Abilities:
- Fey Ancestry. Amarinna has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Grappling hook | 4 lbs. | |
| 1 | 2 gp 4 sp 3 cp | Money Pouch | Amarinna's money pouch. It has 1 gp, 14 sp and 3 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |