Edith Hastings

Female Human Housekeeper

She is an adult human with grey eyes, scruffy dyed strawberry hair, and pale white skin.

Personality Traits: Humorless, Kind, Unperturbed.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Hastings' Manor

Settlement: Athanham

Mother: Sabina Hastings

Father: Thaddaeus Hastings

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 13 9 12 9
+1 +1 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 cp Arrow 1 lb.
1 5 cp Bucket 2 lbs.
1 2 cp Flask or tankard 1 lb.
1 3 sp Gilded copper earrings A pair of gilded copper hoop earrings.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 7 sp 2 cp Money Pouch Edith's money pouch. It has 5 sp and 22 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

Send Feedback