Iminin Gwin Mrhulwer

Male Elven Veteran Ranger

He is an adult elf with brilliant blue eyes, long light-brown hair with a fringe cut, a clean shaven face, and light pink skin.

Personality Traits: Irritable.

Alignment: neutral.

Born: 349 AC (Age 451)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Val Vanndir (immigrated from Elwin)

Mother: Rinduilil Vanndir Stalkdir (Deceased)

Father: Mahtaer Mrhulwer (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 12 11 9 9
+1 +1

ACHPPassive
Perception
Speed
14 44 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Survival +3, Investigation +3, Animal Handling +3

Abilities:

  • Fey Ancestry. Iminin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Iminin attacks twice.
  • Spellcasting. Iminin Gwin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
19 5 cp Arrow 1 lb.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 2 cp Flask or tankard 1 lb.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 4 gp 8 sp 4 cp Money Pouch Iminin's money pouch. It has 2 gp, 26 sp and 24 cp in it. 1 lbs.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback