Savannall Iordanus Whithill Bently

Male Gnomish Housekeeper

He is an adult gnome with hazel eyes, short dark blue and grey streaked hair, a moustache, and medium brown skin.

Personality Traits: Oblivious, Optimistic, Upbeat.

Alignment: neutral.

Born: 751 AC (Age 49)

Orientation: Hetrosexual

Home: Goat Field

Settlement: Wisemic

Mother: Crin Cooper Ritbit Olepit Bently (Deceased)

Father: Cameld Finduilrda Ritpuu Rognarn Bently

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 11 9 12 9
-2 +1

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Gnome Cunning. Savannall has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 2 cp Broom A well used broom.
1 Chewed gum A piece of chewed gum.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 2 gp 2 sp 8 cp Money Pouch Savannall's money pouch. It has 1 gp, 11 sp and 18 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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