Nicholaus Hubbard
Male Human Master Carpenter
He is an adult human with brown eyes (behind a pair of spectacles), short auburn and grey streaked hair, bushy sideburns, and medium brown skin.
Personality Traits: Secretive, Tense, Mean.
Alignment: neutral.
Born: 760 AC (Age 40)
Orientation: Homosexual
Home: Hubbard's Carpenters
Settlement: Didthorpe
Spouse: Sean Hubbard
Mother: Lilly Hubbard (Deceased)
Father: Ezra Hubbard (Deceased)
Siblings
- Alfredus Hubbard - age 35 ♂
- Toly Hubbard - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 11 | 8 | 10 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Getting away with murder" |
By Induilawen Detective fiction. 6 seemly unconnected individuals are invited to an isolated mansion. When one of their number is murdered, they must all figure out who did it and why, before the watch arrive. |
5 lbs. |
| 1 | 5 gp | "My magic hero" |
By Deare Not a particularly famous book, however it is well written. |
5 lbs. |
| 1 | 10 gp | "The truthful lyre" |
By Induilawen Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard. |
5 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | Door Key | The key to Hubbard's Carpenters. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sean" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 1 gp 2 sp 8 cp | Money Pouch | Nicholaus' money pouch. It has 1 gp, 2 sp and 8 cp in it. | ¼ lb. |