Pawelinus Barber the 2nd
Male Human Poacher
He is an adult human with grey eyes, short strawberry hair in a side parting, a clean shaven face, and olive skin.
Personality Traits: Upbeat.
Alignment: neutral.
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: None
Settlement: Cleoheath
Mother: Nora Barber (Deceased)
Father: Lonnie Barber
Siblings
- Salomon Barber - age 36 ♂
- Ysac Barber - age 34 ♂
- Thomasin Barber - age 30 ♀
- Elisabeth Barber - age 28 ♀
- Benedictus Barber - age 26 ♂
- Pearl Leonard - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 9 | 11 | 12 | 8 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Pawelinus can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Pawelinus knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 3 sp 4 cp | Money Pouch | Pawelinus' money pouch. It has 2 gp, 23 sp and 4 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |