Gertrude Barber
Female Human Poacher
She is an adult human with grey eyes, strawberry hair in a plait, and light pink skin.
Personality Traits: Responsible, Kind, Tolerant.
Alignment: neutral.
Born: 754 AC (Age 46)
Orientation: Homosexual
Home: None
Settlement: Abingden (immigrated from Cleoheath)
Mother: Ann Barber (Deceased)
Father: Theobald Barber (Deceased)
Siblings
- Joan Barber - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 11 | 11 | 9 | 11 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Perception +2
Abilities:
- Sneak Attack. Once per turn, Gertrude can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Gertrude knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 3 gp | Gilded copper gorget | A heavy gorget made of gilded copper. | |
| 1 | 13 gp 6 sp | Jade tiara | A gilded copper tiara, with a small jade inset. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 6 sp 8 cp | Money Pouch | Gertrude's money pouch. It has 5 gp, 5 sp and 18 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |