Judith Barber
Female Human Bandit
She is an adult human with brown eyes, dyed blond hair in braids, and medium brown skin.
Personality Traits: Responsible, Mean.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Cleoheath)
Mother: Marjorie Barber (Deceased)
Father: Sampson Barber (Deceased)
Siblings
- Jean Prienapup - age 50 ♀
Half-Siblings (Father's Side)
- Estelle Barber - age 40 ♀
- Walterus Barber - age 38 ♂
- Pawelinus Barber - age 38 ♂
- Granville Barber - age 36 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 10 | 11 | 12 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +2, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Judith can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Judith knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | Bottle of Cabernet Sauvignon (Vintage 790) | A red wine, with notes of blackcurrant and cedar. A very good year. | 2½ lbs. |
| 1 | 15 gp | Clothes, fine | 6 lbs. | |
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 2 sp 8 cp | Money Pouch | Judith's money pouch. It has 1 gp, 22 sp and 8 cp in it. | ⅝ lb. |
| 1 | Twine | A short length of twine. Just a few foot long. |