Gundono Finley-Dickinson
Male Longfoot Housekeeper
He is an adult longfoot with blue eyes (behind a pair of spectacles), short light-brown hair, bushy sideburns, and light pink skin.
Personality Traits: Evasive, Unperturbed.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Pearlstead
Mother: Elladonnel Finley-Dickinson
Father: Gormafo Finley-Dickinson
Siblings
- Fonsed Finley-Dickinson - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 9 | 11 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Gundono rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gundono has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gundono can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 6 sp | Bottle of Sauvignon Blanc (Vintage 799) | A sharp white wine with a grass-green tint, notes of green fruit. Best drunk young. | 2½ lbs. |
| 1 | Fresh hunk of meat | A fresh hunk of meat. | ||
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 9 sp 9 cp | Money Pouch | Gundono's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |