Ereshil Elebririm Seloceryn

Male Elven Housekeeper

He is an adult elf with brown eyes, long curly auburn hair, a clean shaven face, and medium brown skin.

Personality Traits: Tense.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 695 AC (Age 105)

Orientation: Hetrosexual

Home: Orilnaial's Cobblers

Settlement: Shaereil

Mother: Arwena Idrilaswen Ildenyr

Father: Fingeth Fingolfinhor Seloceryn

Siblings

Statistics

STRDEXCONWISINTCHR
7 14 11 9 10 10
-1 +2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Ereshil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 12 gp "K'ryn's 101 Tales" (1st Edition, Annotated) uncommon By Mr. K'ryn

An apocryphal account of Mr. K'ryns time as the prisoner of a fairy queen, who demanded he tell her 101 tales. The book contains several short stories within the main story. It is from the first print run. The pages are covered with handwritten notes.
5 lbs.
1 1 gp Cook's utensils common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 3 sp 4 cp Money Pouch common Ereshil's money pouch. It has 3 sp and 4 cp in it. ⅛ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pocket lint common Some pocket lint.
1 1 cp Torch common A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.

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