Ingolfindir Amrain Sterar

Male Elven Housekeeper

He is an adult elf with brown eyes, very short black hair, a clean shaven face, and medium brown skin.

Personality Traits: Hilarious, Patient.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 564 AC (Age 236)

Orientation: Hetrosexual

Home: Tlanboar's Local Pâtisserie

Settlement: Larallian Town (immigrated from Shaereil)

Spouse: Nerdadel Nerdath Tlanboar

Mother: Eilinduas Elebhel Teshurven (Deceased)

Father: Denetdel Egnorin Sterar (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 11 8
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +1

Abilities:

  • Fey Ancestry. Ingolfindir has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 3 sp A solid gilded copper arm ring A chorded gilded copper band, worn around the upper arm.
1 Doodles Some scribblings on a small scrap of paper.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Nerdadel Nerdath" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp 7 sp Money Pouch Ingolfindir's money pouch. It has 1 gp, 15 sp and 20 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 gp 8 sp 5 cp Quartz dangle earrings A pair of gilded copper earrings, with small quartz stones hanging.
1 2 cp Soap

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