Turgoorn Chantll

Male Elven Veteran Ranger

He is an adult elf with hazel eyes, short light-brown hair in a side parting, a clean shaven face, and medium brown skin.

Personality Traits: Hilarious, Shy.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 445 AC (Age 355)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Port Tol-Arwerda (immigrated from Shaereil)

Mother: Nimrhel Retlanma

Father: Argoil Elronin Chantll

Siblings

Statistics

STRDEXCONWISINTCHR
6 16 11 8 11 9
-2 +3 -1

ACHPPassive
Perception
Speed
16 40 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +6 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Investigation +3, Insight +2, Nature +3

Abilities:

  • Fey Ancestry. Turgoorn has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Turgoorn attacks twice.
  • Spellcasting. Turgoorn is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 3 matches.
17 5 cp Arrow 1 lb.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 20 gp Gold tiara A gold tiara.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 3 gp 1 sp Money Pouch Turgoorn's money pouch. It has 2 gp and 11 sp in it. ¼ lb.
1 9 gp 5 sp 5 cp Quartz encrusted shoulder clasp An elaborate gilded copper shoulder clasp, with 7 small quartz stones inset.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.

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