Serinth the First

Female Elven Housekeeper

She is an adult elf with brown eyes, dyed brown hair in a ponytail, and medium brown skin.

Personality Traits: Greedy, Optimistic, Upbeat.

Alignment: neutral good.

Born: 508 AC (Age 292)

Orientation: Hetrosexual

Home: Nerdanain's Locksmiths

Settlement: Cair Amraor

Spouse: Ener the First

Mother: Nimlas the Second

Father: Enerdeth the Second

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 10 9 11
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Serinth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 2 sp 5 cp A bracelet A cord of platted leather with a small number of gold beads.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Ener" engraved on the inside.
1 Lock of hair An old looking lock of hair, tied with twine.
1 1 gp 1 sp 1 cp Money Pouch Serinth's money pouch. It has 10 sp and 11 cp in it. ⁷⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp 7 sp 5 cp Quartz electrum chain bracelet A short chain of tiny electrum links, with a small quartz attached.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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