Arfinrod

Male Elven Ranger

He is an adult elf with brown eyes, very short dyed black hair, stubble, and dark brown skin.

Personality Traits: Oblivious, Extroverted, Daring.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 462 AC (Age 338)

Orientation: Hetrosexual

Home: None

Settlement: Cair Amraor

Mother: Edainth the Second

Father: Erestolas the First

Siblings

Statistics

STRDEXCONWISINTCHR
10 15 11 9 10 9
+2

ACHPPassive
Perception
Speed
14 20 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +4 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Survival +2, Insight +2, Stealth +4

Abilities:

  • Fey Ancestry. Arfinrod has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Arfinrod is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
12 5 cp Arrow 1 lb.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 2 gp 5 sp 8 cp Money Pouch Arfinrod's money pouch. It has 2 gp, 4 sp and 18 cp in it. ½ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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