Gruffo Cox-Tinspear

Male Halfling Poacher

He is an adult halfling with blue eyes, very short light-brown hair, bushy sideburns, and olive skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 735 AC (Age 64)

Orientation: Hetrosexual

Home: None

Settlement: Guisden (immigrated from Laliaham)

Spouse: Khootu Droolipup (Deceased)

Mother: Salviaell Cox-Tinspear

Father: Ilbericbad Cox-Tinspear (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 12 10 9
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Lucky. When Gruffo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gruffo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gruffo can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Gruffo can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Gruffo knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
9 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 7 sp 9 cp Money Pouch Gruffo's money pouch. It has 2 gp, 5 sp and 29 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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