Sue Lynch
Female Human
She is an elderly human with blue eyes, white hair in a ponytail, and light pink skin.
Personality Traits: Extroverted, Mean.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 743 AC (Age 57)
Orientation: Hetrosexual
Home: Enoch's Handmade Cobblers
Settlement: Ilbaham
Spouse: Enoch Lynch the 2nd
Mother: Norah Lynch (Deceased)
Father: Eustacius Lynch (Deceased)
Children
- Norah Tote - age 32 ♀
- Kate Lynch - age 28 ♀
- Robinson Lynch - age 27 ♂
Siblings
- Ellin Gamtook - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 9 | 10 | 10 | 13 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Stealth +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 1 gp 2 sp | Copper gorget | A heavy gorget made of copper. | |
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 25 gp 3 sp 5 cp | Garnet dangle earrings | A pair of gilded copper earrings, with small garnet stones hanging. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Enoch" engraved on the inside. | |
| 1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 7 cp | Money Pouch | Sue's money pouch. It has 1 gp, 8 sp and 27 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |