Chierit Lightbody

Male Dragonborn Forger

He is an adult dragonborn with blue eyes and red scales.

Personality Traits: Daring, Jovial, Downbeat.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 762 AC (Age 37)

Orientation: Hetrosexual

Home: None

Settlement: Fannorg's Rest (immigrated from Port Princeden)

Spouse: Tonhun (Deceased)

Mother: Dreap Lightbody (Deceased)

Father: Turbertus Lightbody the 2nd (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 11 10 8 12
+1 -1 +1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Deception +3

Abilities:

  • Breath Weapon. As an action Chierit exhales a 15 ft cone of fire. Each creature in the area must make a dexterity save DC 10. On a failed save they take 2d6 fire damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Chierit has resistance to fire damage.
  • Sneak Attack. Once per turn, Chierit can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Chierit knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Draconic, Common

Inventory

Quantity Value Item Description Weight
7 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Fresh fish A fresh fish.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Tonhun" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 Lock of hair An old looking lock of hair, tied with twine.
1 1 gp 8 sp 5 cp Money Pouch Chierit's money pouch. It has 1 gp, 7 sp and 15 cp in it. ⁷⁄₁₆ lb.
1 6 gp Silver gorget A heavy gorget made of silver.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 2 gp Thin gold ear ring A thin hoop of gold wire, worn as an earring.
1 10 gp Wand An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback