Amardail the First

Female Elven Noble

She is an adult elf with brown eyes (behind a pair of spectacles), dyed black hair in a ponytail, and dark brown skin.

Personality Traits: Cautious, Upbeat, Shy.

Alignment: neutral.

Born: 638 AC (Age 162)

Orientation: Hetrosexual

Home: Aredhwelas' Manor

Settlement: Orodrer

Spouse: Nellaod the First

Mother: Galaal the First

Father: Ingwinor the Second

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 13 11 7 9 8
-2 +1 -1 -1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +1

Abilities:

  • Fey Ancestry. Amardail has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 50 gp 8 sp Alexandrite broach uncommon A gilded copper broach, with a medium alexandrite inset.
1 115 gp 2 sp 5 cp Emerald-studded ring uncommon A electrum ring, with 3 small emerald stones inset.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Nellaod" engraved on the inside.
1 109 gp Grandiose Quartz necklace uncommon A gold necklace, with a string of 8 large quartz gems.
1 Negotiable Heavy quill of warming uncommon This large magical feather is from an long extinct bird. When dropped with intent, on landing the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The feather feels unusually heavy, four times the weight of an average feather.
1 480 gp Imp-powered music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions.
1 15 gp 5 sp 8 cp Money Pouch common Amardail's money pouch. It has 15 gp, 4 sp and 18 cp in it. ¾ lb.
1 Pouch of mint common A small pouch containing dried mint. It has lost its potency.

Download as Fantasy Grounds NPC

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